A = Intersect(xAxis3D, yAxis3D)
D = Point(zAxis3D)
a = OrthogonalPlane(D, zAxis3D)
E = PointIn(a)
b = Line(E, A)
c = Circle(E, 3, b)
d = Plane(E, zAxis3D)
B: (-x(E), -y(E), -z(E))
C: 1 / 10 * E + 9 / 10 * B
F: 2 / 10 * E + 8 / 10 * B
G: 3 / 10 * E + 7 / 10 * B
H: 4 / 10 * E + 6 / 10 * B
I: 5 / 10 * E + 5 / 10 * B
J: 6 / 10 * E + 4 / 10 * B
K: 7 / 10 * E + 3 / 10 * B
L: 8 / 10 * E + 2 / 10 * B
M: 9 / 10 * E + 1 / 10 * B
e = Circle(M, 3, b)
f = Circle(L, 3, b)
g = Circle(K, 3, b)
h = Circle(J, 3, b)
k = Circle(A, 3, b)
p = Circle(H, 3, b)
q = Circle(G, 3, b)
r = Circle(F, 3, b)
s = Circle(C, 3, b)
t = Circle(B, 3, b)
i = OrthogonalPlane(E, b)
N = Point(c)
O = Point(c)
P = Point(c)
Q = Point(c)
R = Point(c)
S = Point(c)
T = Point(c)
U = Point(c)
V = Point(c)
W = Point(c)
Z = Point(c)
A_1 = Point(c)
B_1 = Point(c)
C_1 = Point(c)
D_1 = Point(c)
E_1 = Point(c)
F_1 = Point(c)
G_1 = Point(c)
H_1 = Point(c)
I_1 = Point(c)
J_1 = Point(c)
K_1 = Point(c)
j = Line(G_1, b)
l = Line(F_1, b)
m = Line(E_1, b)
n = Line(D_1, b)
a_1 = Line(D_1, b)
b_1 = Line(C_1, n)
c_1 = Line(C_1, b_1)
d_1 = Line(C_1, c_1)
e_1 = Line(H_1, b)
f_1 = Line(I_1, b)
g_1 = Line(J_1, b)
h_1 = Line(K_1, b)
i_1 = Line(N, b)
j_1 = Line(O, b)
k_1 = Line(P, b)
l_1 = Line(Q, b)
m_1 = Line(R, l_1)
n_1 = Line(S, m_1)
p_1 = Line(T, n_1)
q_1 = Line(U, p_1)
r_1 = Line(V, q_1)
s_1 = Line(W, r_1)
t_1 = Line(Z, s_1)
a_2 = Line(A_1, t_1)
b_2 = Line(B_1, a_2)
L_1 = (10.45948654089042, 13.6030237902191, 0)
M_1 = (-10.593541693751632, 7.088550402885211, 0)
N_1 = (-8.608754494257004, -9.656579903338008, 0)
o = Plane(L_1, M_1, N_1)
O_1 = Intersect(n_1, o)
P_1 = Intersect(a_1, o)
Q_1 = Intersect(b_1, o)
R_1 = Intersect(c_1, o)
S_1 = Intersect(d_1, o)
T_1 = Intersect(e_1, o)
U_1 = Intersect(f_1, o)
V_1 = Intersect(g_1, o)
W_1 = Intersect(h_1, o)
Z_1 = Intersect(i_1, o)
A_2 = Intersect(j_1, o)
B_2 = Intersect(k_1, o)
C_2 = Intersect(l_1, o)
D_2 = Intersect(m_1, o)
E_2 = Intersect(n_1, o)
F_2 = Intersect(p_1, o)
G_2 = Intersect(q_1, o)
H_2 = Intersect(r_1, o)
I_2 = Intersect(s_1, o)
J_2 = Intersect(t_1, o)
K_2 = Intersect(a_2, o)
L_2 = Intersect(b_2, o)
M_2 = Intersect(n, o)
N_2 = Intersect(m, o)
O_2 = Intersect(l, o)
P_2 = Intersect(j, o)